Right. So in my following post, I'll be tackling multiple topics.
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I recently thought of purchasing a book, preferably by Kathy Reichs or something, but then I recalled a meeting I had with my wallet the week before, i.e., my wallet is on lockdown. Let's hope the album art I drew for a band will prove a wise investment.
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So recently the lurking co-author Drake introduced me to Thin Lizzy a very solid band which I am quite fond of. So yeah, Thanks Drake!
Additionally, yesterday I had a chemistry problem-solving experiment, which was, basically, finding the optimum pH indicator from herbs, plants, flowers, fruits, vegetable and children. Well, children should've been an option, too many are running around complaining about how their mother didn't buy them the latest doll that pisses itself.
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It's a short game, clocking in at about above 7 hours. Alas, if I were to poke at something, I wouldn't poke at its length because with nowadays standards, a 7 hour game is not exactly common. (Looking at you, Heavenly Sword) So now I bring myself to face some of the more serious problems with the game.
The Gimmicky Nectar element is okay, which is only really fun, in what could possibly be the games redeeming quality-the co-op, which, at moments can be really fun. I mean, striking your mate in the back only to see him shaking violently due to high levels of urine-sorry, Nectar-is kind of amusing. That aside, Nectar just that, a gimmick. Although soon you'll end up losing your MANTEL alliance and defect to the Promise Hand (really awkward since you're the only non-Latino there) in turn losing the power to dose on Nectar and gain the ability to play dead, an interesting mechanic in a First Person Shooter, but it just seems like a re-hashed idea.
As foreseen by the gaming community, the hype that was surrounding Haze (couple with a few delays) was its downfall. When you get something mediocre, dress it up, and drown it in hype, the final game seems much worse. Now I won't dwell on how God-awful this game could've REALLY been if it weren't for any improvements they made during the delays (unless they were sampling some of their own "Nectar" at the workplace). As far as graphics go, the game is pretty much just run-off-the-mill. Although the effects and visuals are passable when actually fighting and what have you.
The Story is not bad, but definitely nothing to write home about, nothing that leaves you thinking, or even something elusive. Its pretty straightforward, like an Action film that would scramble to have a believable plot for their next gun-fest.
In closing, the game is worth, at most, a rent. 6/10. But don't take my word for it, for I'm posting my opinion, so bugger off and get your own.
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Also, keep an eye out for an hour from now, when I come back with the Eurovision semi-final while sampling some Russian Vodka off of my own back.